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− | The '''edge''' of a hex board is just what you think it is -- the board is a rhombus with four edges. Each player "owns" two opposite edges of the board in game of hex, and their objective is to connect their two edges with a path formed by their own [[piece]]s.
| + | #REDIRECT [[Board#Edges]] |
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− | For example, in this game here
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− | <hexboard size="7x7"
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− | coords="hide"
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− | contents="B a1 R b1 B c1 B f1 B g1 R a2 B b2 B d2 R f2 R a3 B b3 R c3 B d3 R e3 R a4 B b4 R c4 R d4 R e4 R a5 B b5 R c5 B d5 R e5 R a6 R b6 B c6 R d6 B e6 B a7 B b7 B c7 R d7"
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− | />
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− | red has managed to create a (rather twisty) path from the top edge to the bottom edge, and hence has won the game. Blue's goal was to create a path from the left edge to the right edge, however blue can no longer do this because red's path blocks all blue paths.
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