Difference between revisions of "Edge template V1b"
(Copy-edited top of article.) |
(Reorganized intrusions to cover more cases.) |
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== Defense against intrusions == | == Defense against intrusions == | ||
− | Red has 3 main threats: | + | === Reduction === |
+ | |||
+ | Red has 3 main threats. Using the [[ziggurat]]: | ||
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 23: | Line 25: | ||
/> | /> | ||
− | + | Using [[edge template III1b]]: | |
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 32: | Line 34: | ||
/> | /> | ||
− | using [[ | + | And using [[edge_template_IV1d]]: |
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 41: | Line 43: | ||
/> | /> | ||
− | + | For a blocking attempt, Blue [[mustplay region|must play]] in the overlap: | |
− | + | ||
− | For a blocking attempt, Blue must play in the overlap: | + | |
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 52: | Line 52: | ||
/> | /> | ||
− | === | + | === Intrusion at a === |
− | + | If Blue intrudes at a, Red can start by forcing a 3rd or 2nd row ladder like this | |
+ | <hexboard size="6x14" | ||
+ | coords="hide" | ||
+ | edges="bottom" | ||
+ | visible="area(f1,a6,n6,n4,l2,h1)" | ||
+ | contents="R e2 B 1:e3 R 2:d3 B 3:c5 R 4:d4 B 5:d5" | ||
+ | /> | ||
+ | or like this: | ||
+ | <hexboard size="6x14" | ||
+ | coords="hide" | ||
+ | edges="bottom" | ||
+ | visible="area(f1,a6,n6,n4,l2,h1)" | ||
+ | contents="R e2 B 1:e3 R 2:d3 B 3:d4 R 4:c4 B 5:b6 R 6:c5 B 7:c6 R 8:d5 B 9:d6" | ||
+ | /> | ||
− | === | + | Red's continuation will be discussed below. |
− | + | ||
+ | === Intrusion at b === | ||
+ | If Blue intrudes at b, Red can start by forcing a 3rd row ladder like this: | ||
<hexboard size="6x14" | <hexboard size="6x14" | ||
coords="hide" | coords="hide" | ||
edges="bottom" | edges="bottom" | ||
− | visible=" | + | visible="area(f1,a6,n6,n4,l2,h1)" |
− | contents="R e2 | + | contents="R e2 B 1:d5 R 2:d4 B 3:e3 R 4:d3 B 5:c5" |
/> | /> | ||
+ | |||
+ | Red's continuation will be discussed below. | ||
+ | |||
+ | === Intrusion at c === | ||
+ | |||
+ | If Blue intrudes at c, Red can start by forcing a 2nd row ladder like this: | ||
+ | <hexboard size="6x14" | ||
+ | coords="hide" | ||
+ | edges="bottom" | ||
+ | visible="area(f1,a6,n6,n4,l2,h1)" | ||
+ | contents="R e2 B 1:d6 R 2:d4 B 3:e3 R 4:d3 B 5:c5 R 6:d5 B 7:c6" | ||
+ | /> | ||
+ | |||
+ | Red's continuation will be discussed below. | ||
+ | |||
+ | === Continuation after 3rd row ladder === | ||
+ | |||
+ | If Red achieved a 3rd row ladder after intrusions a or b as shown above, Red continues as follows. | ||
+ | |||
+ | <hexboard size="6x14" | ||
+ | coords="hide" | ||
+ | edges="bottom" | ||
+ | visible="area(f1,a6,n6,n4,l2,h1)" | ||
+ | contents="R e2 d4 d3 B c3 d5 e3 c5 R 1:g3" | ||
+ | /> | ||
+ | |||
+ | Now Red is connected by [[Tom's_move#Tom.27s_move_for_3rd-and-5th_row_parallel_ladders|Tom's move for 3rd and 5th row parallel ladders]]. | ||
Continuation: | Continuation: | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
− | Red | + | |
+ | Now Red threatens to play at "*": | ||
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 75: | Line 118: | ||
edges="bottom" | edges="bottom" | ||
visible="area(f1,a6,n6,n4,l2,h1)" | visible="area(f1,a6,n6,n4,l2,h1)" | ||
− | contents="R e2 | + | contents="R e2 d4 d3 B c3 d5 e3 c5 R 1:g3 E *:f4 S f2 g2 f3 e4 area(d6,f4,g4,g6)" |
/> | /> | ||
so Blue must play in the shaded area. | so Blue must play in the shaded area. | ||
− | |||
− | |||
Line 171: | Line 212: | ||
/> | /> | ||
− | Blue | + | Blue must play in the overlap: |
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 228: | Line 269: | ||
/> | /> | ||
− | Blue | + | Blue must go on one of the 3 marked fields. However, d6 can't be any better than 35, so it's enough to look at e5 and g6. Let's have a look at g6 first: |
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 306: | Line 347: | ||
/> | /> | ||
− | Blue | + | Blue must play in the overlap: |
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 332: | Line 373: | ||
contents="E *:a1 E *:b1 E *:c1 E *:d1 R e1 E *:i1 E *:j1 E *:k1 E *:l1 E *:m1 E *:n1 E *:a2 E *:b2 E *:c2 E *:d2 R e2 E *:m2 E *:n2 E *:a3 E *:b3 E *:c3 R 2:f3 R g3 R 4:h3 E *:n3 E *:a4 E *:b4 R d4 B 1:f4 B 3:g4 R i4 E *:a5 B c5 B d5 R f5 B e6 B f6" | contents="E *:a1 E *:b1 E *:c1 E *:d1 R e1 E *:i1 E *:j1 E *:k1 E *:l1 E *:m1 E *:n1 E *:a2 E *:b2 E *:c2 E *:d2 R e2 E *:m2 E *:n2 E *:a3 E *:b3 E *:c3 R 2:f3 R g3 R 4:h3 E *:n3 E *:a4 E *:b4 R d4 B 1:f4 B 3:g4 R i4 E *:a5 B c5 B d5 R f5 B e6 B f6" | ||
/> | /> | ||
+ | |||
</div> | </div> | ||
+ | |||
==== ... 5. f6 ==== | ==== ... 5. f6 ==== | ||
Line 364: | Line 407: | ||
using [[Edge_template_IV2e|IV-2-e]]. | using [[Edge_template_IV2e|IV-2-e]]. | ||
− | Blue | + | Blue must play in the overlap: |
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 394: | Line 437: | ||
Note that 2 is safely connected to the top, so 3 is forced. | Note that 2 is safely connected to the top, so 3 is forced. | ||
− | |||
</div> | </div> | ||
− | === | + | === Continuation after 2nd row ladder === |
− | Red | + | If Red achieved a 2nd row ladder after intrusions a or c above, Red continues as follows. |
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 406: | Line 448: | ||
edges="bottom" | edges="bottom" | ||
visible="area(f1,a6,n6,n4,l2,h1)" | visible="area(f1,a6,n6,n4,l2,h1)" | ||
− | contents=" | + | contents="R e2 B e3 R d3 B d4 R c4 B b6 R c5 B c6 R d5 B d6 R 1:e5 B 2:e6 R 3:h4" |
/> | /> | ||
− | + | Now Red connects in essentially the same way as [[Tom's move]]. | |
Continuation: | Continuation: | ||
Line 437: | Line 479: | ||
/> | /> | ||
− | The overlap in which Blue | + | The overlap in which Blue must play is: |
<hexboard size="6x14" | <hexboard size="6x14" | ||
Line 467: | Line 509: | ||
Note that Red 4 connects to the bottom with [[Edge_template_IV2b|IV-2-b]]. | Note that Red 4 connects to the bottom with [[Edge_template_IV2b|IV-2-b]]. | ||
+ | |||
</div> | </div> | ||
+ | |||
+ | |||
[[category:edge templates]] | [[category:edge templates]] |
Revision as of 20:22, 24 July 2022
Edge template V1b is a 5th row edge template with 1 stone.
The validity and minimality of this template has been checked by computer. The template was mentioned on 2016-05-19 by the user shalev in this Little Golem thread, but likely predates that post.
Contents
[hide]Defense against intrusions
Reduction
Red has 3 main threats. Using the ziggurat:
Using edge template III1b:
And using edge_template_IV1d:
For a blocking attempt, Blue must play in the overlap:
Intrusion at a
If Blue intrudes at a, Red can start by forcing a 3rd or 2nd row ladder like this
or like this:
Red's continuation will be discussed below.
Intrusion at b
If Blue intrudes at b, Red can start by forcing a 3rd row ladder like this:
Red's continuation will be discussed below.
Intrusion at c
If Blue intrudes at c, Red can start by forcing a 2nd row ladder like this:
Red's continuation will be discussed below.
Continuation after 3rd row ladder
If Red achieved a 3rd row ladder after intrusions a or b as shown above, Red continues as follows.
Now Red is connected by Tom's move for 3rd and 5th row parallel ladders.
Continuation:
Continuation after 2nd row ladder
If Red achieved a 2nd row ladder after intrusions a or c above, Red continues as follows.
Now Red connects in essentially the same way as Tom's move.
Continuation: