Difference between revisions of "Corner template"

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In [[Y]], players have to link the three sides, and a corner links 2 edges. Similarly to [[edge template]]s in [[Hex]] there are '''Corner Templates''' in [[Y]].
+
In [[Y]], players have to link the three sides, and a corner links 2 edges. Similarly to [[edge template]]s in [[Hex]] there are '''corner templates''' in [[Y]].
  
Red is trying to link right and bottom edges through a corner template.
+
Red is trying to link right and bottom edges through a corner template. Any shaded hexes are not part of the template, and can be occupied by Blue.
  
==Corner template II II==
+
==One-stone corner templates==
  
<hex> R4 C4
+
<hexboard size="4x4"
      Sd2
+
  coords="none"
  Vc3 Sd3
+
  edges="bottom right"
Sb4 Sc4</hex>
+
  visible="area(d2,b4,d4)"
 +
  contents="R c3 S d4"
 +
  />
  
==Corner template II III==
+
<hexboard
 +
  size="5x5"
 +
  coords="none"
 +
  edges="bottom right"
 +
  visible="area(e2,b5,e5)"
 +
  contents="R d3"
 +
  />
  
<hex> R5 C5
+
==Two-stone corner templates==
Se2
+
Vd3 Se3
+
Sc4 Sd4 Se4
+
Sb5 Sc5 Sd5 Se5</hex>
+
  
==Corner template III III==
+
<hexboard size="5x5" coords="none"  edges="bottom right"  visible="area(e2,b5,e5)"
 +
contents="
 +
      R d3
 +
        R c4 
 +
        S d4 d5 e4 e5 "/>
  
This one is based on the [[ziggurat]].
+
<hexboard size="5x5" coords="none"  edges="bottom right"  visible="area(e2,b5,e5)"
<hex> R6 C6
+
contents="
              Sf1
+
   
            Se2 Sf2
+
   
        Sd3 Se3 Sf3
+
      R d3
      Sc4 Vd4 Se4 Sf4
+
        R c4
  Sb5 Sc5 Sd5
+
      S e3 "/>
Sa6 Sb6 Sc6 Sd6</hex>
+
  
(Suggestion: Delete this template. Red cannot connect to the third side without interfering with the template.)
+
<hexboard size="5x5" coords="none"  edges="bottom right"  visible="area(e2,b5,e5) -e2 b5"
 +
contents="
 +
   
 +
     
 +
      R d3
 +
        R c4
 +
        "/>
  
===Another one===
 
  
<hex> R6 C6 Q1
+
<hexboard size="6x6" coords="none"  edges="bottom right"  visible="area(f2,b6,f6)"
                Sf2
+
contents="
            Se3 Sf3
+
        R e3
      Sc4 Vd4 Se4 Sf4
+
        R d4
  Sb5 Sc5 Sd5 Se5 Sf5
+
          S f4--f6
Sa6 Sb6 Sc6 Sd6 Se6</hex>
+
          "/>
  
(Suggestion: Delete this template also. Without interfering with the template, Red can only be connected to the third side through d3. If d3 is red then we can also connect to the two sides with e3 or e4 instead of d4, both requiring a smaller template than d4 does.)
+
<hexboard size="6x6" coords="none" edges="bottom right" visible="area(f2,b6,f6) -f2"
 +
contents="
 +
   
 +
     
 +
        R e3
 +
        R d4
 +
       
 +
          "/>
  
Because of the threat of reduction to a smaller corner template with e5, [[Blue]] has to answer within the marked hexes:
+
<hexboard size="7x7" coords="none" edges="bottom right" visible="area(g2,b7,g7) -g2"
 +
contents="
 +
     
 +
       
 +
        R f3
 +
          R e4
 +
         
 +
         
 +
            "/>
  
<hex> R6 C6 Q1
 
Vd4 Pe4 Pf4
 
Pd5 Se5 Pf5
 
  Pd6 Pe6</hex>
 
  
Because of the threat of reduction to two edge templates with move e3, Blue has to answer within the marked hexes:
+
<hexboard size="7x7" coords="none" edges="bottom right" visible="area(g2,b7,g7)"
 +
contents="
 +
          R e4
 +
          R d5
 +
            S f6 f7 g6 g7
 +
              "/>
  
 +
<hexboard size="7x7" coords="none" edges="bottom right" visible="area(g2,b7,g7)"
 +
contents="
 +
     
 +
     
 +
       
 +
          R e4
 +
          R d5
 +
          S g5
 +
            "/>
  
<hex> R6 C6 Q1
 
                Pf2
 
            Se3 Pf3
 
      Pc4 Vd4
 
  Pb5 Pc5 Pd5
 
Pa6 Pb6 Pc6 Pd6</hex>
 
  
Because of move c5 reducing, Blue has to answer within the marked hexes:
+
<hexboard size="7x7" coords="none" edges="bottom right" visible="area(g2,b7,g7) -g2 f3 b7" contents="
 +
          R e4
 +
          R d5
 +
         
 +
            "/>
  
 +
<hexboard size="8x8" coords="none" edges="bottom right" visible="area(h2,b8,h8)" contents="
 +
     
 +
       
 +
       
 +
          R f4
 +
            R e5
 +
            S h7 h8
 +
             
 +
              "/>
  
<hex> R6 C6 Q1
+
<hexboard size="8x8" coords="none" edges="bottom right" visible="area(h2,b8,h8)" contents="
            Pf2
+
     
         Pe3 Pf3
+
       
      Vd4 Pe4 Pf4
+
          
  Sc5 Pd5 Pe5 Pf5
+
          R f4
Pb6 Pc6</hex>
+
            R e5
 +
            S h5 h8
 +
           
 +
              "/>
  
The only [[overlapping connections|common hex]] is d5.
+
<hexboard size="8x8" coords="none" edges="bottom right" visible="area(h2,b8,h8) -h2 g3" contents="
 +
     
 +
       
 +
         
 +
          R f4
 +
            R e5
 +
            S h8
 +
           
 +
              "/>
  
[[Red]] can then play e4 and connection to both edges is obvious.
 
  
<hex> R6 C6 Q1
+
<hexboard size="9x9" coords="none" edges="bottom right" visible="area(i2,b9,i9)" contents="
             Sf3
+
             R f5
      Rd4 Re4 Sf4
+
              R e6
  Sc5 Bd5 Se5
+
              S h8 h9 i8 i9
Sb6 Sc6 Sd6 Se6</hex>
+
               
 +
                  "/>
  
==Some two-stone templates==
+
<hexboard size="9x9" coords="none" edges="bottom right" visible="area(i2,b9,i9)" contents="
 +
       
 +
       
 +
         
 +
         
 +
            R f5
 +
              R e6
 +
             
 +
              S i7
 +
                "/>
  
<hex> R5 C5
+
<hexboard size="9x9" coords="none" edges="bottom right" visible="area(i2,b9,i9) -i2 h3 b9 c8" contents="
Vd3 Se3
+
       
Vc4 Sd4 Se4
+
         
Sc5 Sd5 Se5</hex>
+
         
 
+
         
<hex> R5 C5
+
            R f5
Se2
+
              R e6
Vd3
+
             
Vc4 Sd4 Se4
+
               
Sb5 Sc5 Sd5 Se5</hex>
+
                "/>
 
+
<hex> R6 C6
+
Sf2
+
Ve3 Sf3
+
Vd4 Se4
+
Sc5 Sd5 Se5
+
Sb6 Sc6 Sd6 Se6</hex>
+
 
+
<hex> R6 C6 Q1
+
Ve3 Sf3
+
Vd4 Se4 Sf4
+
Sc5 Sd5 Se5 Sf5
+
Sb6 Sc6 Sd6 Se6 Sf6</hex>
+
 
+
If Blue plays e5, Red's only way to retain connection to both sides within the template is f4, displaying standard Y tactics in a nutshell.
+
 
+
 
+
<hex> R7 C7
+
Vf3 Sg3
+
Ve4 Sf4 Sg4
+
Sd5 Se5 Sf5 Sg5
+
Sc6 Sd6 Se6 Sf6 Sg6
+
Sb7 Sc7 Sd7 Se7 Sf7 Sg7</hex>
+
 
+
<hex> R7 C7
+
Sg2
+
Sf3 Sg3
+
Ve4 Sf4 Sg4
+
Vd5 Se5 Sf5 Sg5
+
Sc6 Sd6 Se6
+
Sb7 Sc7 Sd7 Se7</hex>
+
 
+
<hex> R7 C7
+
Sg2
+
Sf3 Sg3
+
Ve4 Sf4 Sg4
+
Vd5 Se5 Sf5
+
Sc6 Sd6 Se6 Sf6 Sg6
+
Sb7 Sc7 Sd7 Se7 Sf7 Sg7</hex>
+
 
+
<hex> R7 C7
+
Sg3
+
Ve4 Sf4 Sg4
+
Vd5 Se5 Sf5 Sg5
+
Sc6 Sd6 Se6 Sf6 Sg6
+
Sc7 Sd7 Se7 Sf7 Sg7</hex>
+
 
+
 
+
The following templates are valid but not necessarily minimal:
+
 
+
<hex> R8 C8
+
Sh2
+
Sg3 Sh3
+
Vf4 Sg4 Sh4
+
Ve5 Sf5 Sg5 Sh5
+
Sd6 Se6 Sf6 Sg6 Sh6
+
Sc7 Sd7 Se7 Sf7 Sg7 Sh7
+
Sb8 Sc8 Sd8 Se8 Sf8 Sg8 Sh8</hex>
+
 
+
<hex> R9 C9
+
Si2
+
Sh3 Si3
+
Sg4 Sh4 Si4
+
Vf5 Sg5 Sh5 Si5
+
Ve6 Sf6 Sg6 Sh6 Si6
+
Sd7 Se7 Sf7 Sg7 Sh7 Si7
+
Sc8 Sd8 Se8 Sf8 Sg8 Sh8 Si8
+
Sb9 Sc9 Sd9 Se9 Sf9 Sg9 Sh9 Si9</hex>
+
  
 
[[category:y]]
 
[[category:y]]
 
[[category:templates]]
 
[[category:templates]]

Latest revision as of 23:03, 28 December 2020

In Y, players have to link the three sides, and a corner links 2 edges. Similarly to edge templates in Hex there are corner templates in Y.

Red is trying to link right and bottom edges through a corner template. Any shaded hexes are not part of the template, and can be occupied by Blue.

One-stone corner templates

Two-stone corner templates