Difference between revisions of "Hex theory"

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* The game can not end in a [[draw]]. ([http://javhar1.googlepages.com/hexcannotendinadraw Proofs] on Javhar's page)
 
* The game can not end in a [[draw]]. ([http://javhar1.googlepages.com/hexcannotendinadraw Proofs] on Javhar's page)
* The [[first player]] has a [[winning strategy]].
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* The [[Red (player)|first player]] has a [[winning strategy]].
* When playing with the swap option, the second player has a winning strategy.
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* When playing with the [[swap]] option, the second player has a winning strategy.
  
 
== See also ==
 
== See also ==
  
 
[[Open problems]]
 
[[Open problems]]

Revision as of 19:46, 27 November 2007

Unlike many other games, it is possible to say certain things about Hex, with absolute certainty. While, for example, nobody seriously believes that black has a winning strategy in chess, nobody has been able to prove that such a strategy doesn't exist. In Hex, on the other hand, a simple argument can show that the second player certainly does not have a winning strategy from the starting position (when the swap option is not used). Whether this makes Hex a better game is of course debatable, but many find this attribute charming.

The most important properties of Hex are the following:

See also

Open problems