Difference between revisions of "Template VI1/Intrusion on the 3rd row"
From HexWiki
(→Third-row followup: i4: reorganized a little bit) |
Roland Illig (Talk | contribs) (Added inter-page links) |
||
Line 1: | Line 1: | ||
+ | == Basic situation == | ||
+ | |||
<hex> | <hex> | ||
R7 C14 Q0 | R7 C14 Q0 | ||
Line 22: | Line 24: | ||
Sa6 | Sa6 | ||
− | Bh5 MR Mi5 Pi4 Pj3 | + | Bh5 MR Mi5 [[#Third-row_followup:_i4|Pi4]] [[#Third-row_followup:_j3_(stub)|Pj3]] |
</hex> | </hex> | ||
Revision as of 09:40, 10 March 2009
Contents
Basic situation
Red should go here:
WARNING: Unrecognized token: [[#Third-row_followup:_i4|Pi4]]WARNING: Unrecognized token: [[#Third-row_followup:_j3_(stub)|Pj3]]
The Red 1 hex is connected to the bottom, and threatens to connect to the top through either one of the "+" hexes. Thus these are the only important incursions. An incursion to the right of the number 1 hex is important only in connection with the two indicated here, and will be seen in the treatement below transposed into the sequel.
Third-row followup: i4
Figuring out the Must-play region
Red threatens to play at "+" points above, with these templates:
We need only consider the intersection of these templates.