Difference between revisions of "Corner template"
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(Swapped two templates for order consistency) |
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Line 23: | Line 23: | ||
<hex> R5 C5 | <hex> R5 C5 | ||
Sa1 Sb1 Sc1 Sd1 Se1 | Sa1 Sb1 Sc1 Sd1 Se1 | ||
− | Sa2 Sb2 Sc2 Sd2 | + | Sa2 Sb2 Sc2 Sd2 |
− | Sa3 Sb3 Sc3 Vd3 | + | Sa3 Sb3 Sc3 Vd3 Se3 |
Sa4 Sb4 Vc4 | Sa4 Sb4 Vc4 | ||
− | Sa5 | + | Sa5</hex> |
<hex> R5 C5 | <hex> R5 C5 | ||
Sa1 Sb1 Sc1 Sd1 Se1 | Sa1 Sb1 Sc1 Sd1 Se1 | ||
− | Sa2 Sb2 Sc2 Sd2 | + | Sa2 Sb2 Sc2 Sd2 Se2 |
− | Sa3 Sb3 Sc3 Vd3 | + | Sa3 Sb3 Sc3 Vd3 |
Sa4 Sb4 Vc4 | Sa4 Sb4 Vc4 | ||
− | Sa5</hex> | + | Sa5 Sb5</hex> |
<hex> R6 C6 | <hex> R6 C6 |
Revision as of 10:55, 9 November 2011
In Y, players have to link the three sides, and a corner links 2 edges. Similarly to edge templates in Hex there are Corner Templates in Y.
Red is trying to link right and bottom edges through a corner template.