Difference between revisions of "Swap"
m (Add goal color bars) |
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=== Bigger Sizes === | === Bigger Sizes === | ||
− | [[Theory| | + | The [[Theory|theoretical]] outcome is known for a few cells (for instance a1). For the other cells, stronger players' advice can give a hint on whether a move should be swapped or not. One could also try to recognize a pattern in the winning cells for small boards and extrapolate to bigger sizes. |
====Size 10==== | ====Size 10==== | ||
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Va8 Vb8 Vc8 Vd8 Ve8 Vf8 Vg8 Vh8 Vi8 Sj8 | Va8 Vb8 Vc8 Vd8 Ve8 Vf8 Vg8 Vh8 Vi8 Sj8 | ||
Va9 Vb9 Vc9 Vd9 Ve9 Vf9 Vg9 Sh9 Si9 Sj9 | Va9 Vb9 Vc9 Vd9 Ve9 Vf9 Vg9 Sh9 Si9 Sj9 | ||
− | Va10 Hb10 Hc10 Hd10 He10 Hf10 Hg10 Hh10 Hi10 Hj10 | + | Va10 Hb10 Hc10 Hd10 He10 Hf10 Hg10 Hh10 Hi10 Hj10</hex> |
==== Size 14 ==== | ==== Size 14 ==== |
Revision as of 13:42, 8 September 2020
Contents
The rule
After Red played the first move Blue player is asked wether she wants to swap or not, that is to invert the colors or to keep on this way. Detailled article.
Where to swap
The use of the swap rule is to force the first player to play not too good moves. Therefore it is intersting to find out what are the moves that should be swapped (the best moves), what are moves that should not be swapped (the worse moves), what are the moves for which no answer is known yet.
On every size a1, b1 and symmetrical moves are known losing moves (except 2 x 2, where b1 wins, see small boards).
- The red marked hexes are to be swapped.
- The blue marked hexes are not to be swapped.
- The star marked hexes are average moves, so the game should be balanced with or without swap.
Hex is not strongly solved on big sizes, therefor the result of optimal play is not known for every cells.
Small Sizes
See Small boards to know which cells lead to victory with optimal play. You might however assume that you and your opponent do not play optimally, and decide to play tricky losing moves in order to trap your opponent !
Bigger Sizes
The theoretical outcome is known for a few cells (for instance a1). For the other cells, stronger players' advice can give a hint on whether a move should be swapped or not. One could also try to recognize a pattern in the winning cells for small boards and extrapolate to bigger sizes.
Size 10
Size 14
TODO
Size 19
TODO
See also
Guideline for the 10x10, in the basic strategy guide.
External links
A more complete site with solution to sizes 7. Beware, the colors are inverted, vertical is blue there.