Difference between revisions of "Y"
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− | The game of Y is a [[connection game]] invented by [[Craige Schenstead]] and [[Charles Titus]]. | + | The game of Y is a [[connection game]] invented by [[Craige Schenstead]] and [[Charles Titus]]. In its original form, it is played on a [[triangular grid of hexagons]]. There are two [[Player (general)|players]], who have one colour each, and a move consists of placing a piece of your colour in one of the hexagons on the board. The winner is the first player to complete a [[chain]] connecting all three sides of the board. |
[[Image:Y-board-straight.gif]] | [[Image:Y-board-straight.gif]] | ||
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As in [[Hex]], it is impossible for both players to complete a winning connection, and it is also impossible to fill the board without creating a win for one of the players. Hence draws are impossible. | As in [[Hex]], it is impossible for both players to complete a winning connection, and it is also impossible to fill the board without creating a win for one of the players. Hence draws are impossible. | ||
− | The game is usually played with the [[swap]] rule. Alternatively, one can play [[Double-move Y]]: The first player places one piece on the board, and each subsequent move consists of placing two pieces on the board. This is a pretty challenging variant. | + | The game is usually played with the [[swap]] rule. Alternatively, one can play [[Double-move Y]]: The first player places one piece on the board, and each subsequent move consists of placing two pieces on the board. This is a pretty challenging variant, even on small boards. |
The inventors tried out a number of alternative playing grids, and eventually concluded that the most suitable one is the following. The pieces are placed on the intersections (like in [[Go]]). | The inventors tried out a number of alternative playing grids, and eventually concluded that the most suitable one is the following. The pieces are placed on the intersections (like in [[Go]]). |
Revision as of 11:50, 30 June 2005
The game of Y is a connection game invented by Craige Schenstead and Charles Titus. In its original form, it is played on a triangular grid of hexagons. There are two players, who have one colour each, and a move consists of placing a piece of your colour in one of the hexagons on the board. The winner is the first player to complete a chain connecting all three sides of the board.
As in Hex, it is impossible for both players to complete a winning connection, and it is also impossible to fill the board without creating a win for one of the players. Hence draws are impossible.
The game is usually played with the swap rule. Alternatively, one can play Double-move Y: The first player places one piece on the board, and each subsequent move consists of placing two pieces on the board. This is a pretty challenging variant, even on small boards.
The inventors tried out a number of alternative playing grids, and eventually concluded that the most suitable one is the following. The pieces are placed on the intersections (like in Go).
Other web pages that feature the game of Y: