Difference between revisions of "Cornering"
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− | In a [[ladder | + | In a [[ladder]] situation when no [[ladder escape]] exists, the [[ladder|attacking player]] can into a [[corner]] and create a "quasi-escape piece" at the very last minute. This play is called '''cornering'''. |
Example: | Example: | ||
− | < | + | <hexboard size="5x10" |
+ | coords="hide" | ||
+ | contents="R c1 R b3 Bb4 R c3 B c4 R d3 B d4 R e3 B e4 R 1:f3 B 2:f4 R 3:g3 B 4:g4 R 5:i3" | ||
+ | /> | ||
− | This results in a new [[ladder]], but now the attacking player is [[ | + | This results in a new [[ladder]], but now the attacking player is [[ladder|defending]] instead. |
+ | |||
+ | <hexboard size="5x10" | ||
+ | coords="hide" | ||
+ | contents="R c1 R b3 Bb4 R c3 B c4 R d3 B d4 R e3 B e4 R f3 B f4 R g3 B g4 R i3 | ||
+ | B 6:h3 R 7:i2 B 8:h2 R 9:i1" | ||
+ | /> | ||
+ | |||
+ | Red could have also cornered earlier, resulting, for example, in a 4th row ladder for Blue. | ||
[[category:ladder]] | [[category:ladder]] |
Revision as of 22:46, 16 October 2020
In a ladder situation when no ladder escape exists, the attacking player can into a corner and create a "quasi-escape piece" at the very last minute. This play is called cornering.
Example:
WARNING: Unknown keyword: BbWARNING: Illegal character: '4'
This results in a new ladder, but now the attacking player is defending instead.
WARNING: Unknown keyword: BbWARNING: Illegal character: '4'
Red could have also cornered earlier, resulting, for example, in a 4th row ladder for Blue.