Cornering
From HexWiki
In a ladder situation when no ladder escape exists, the attacking player can into a corner and create a "quasi-escape piece" at the very last minute. This play is called cornering.
Example:
WARNING: Unknown keyword: BbWARNING: Illegal character: '4'
This results in a new ladder, but now the attacking player is defending instead.
WARNING: Unknown keyword: BbWARNING: Illegal character: '4'
Red could have also cornered earlier, resulting, for example, in a 4th row ladder for Blue.