Difference between revisions of "Online playing"
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* [[kurnik]] for real-time play, | * [[kurnik]] for real-time play, | ||
* [[boardspace]] for real-time play | * [[boardspace]] for real-time play | ||
− | * | + | * http://www.ludoteka.com/ for real-time play |
* and [[Little Golem]] for turn-based play. | * and [[Little Golem]] for turn-based play. | ||
− | * less popular but also turn based is [ | + | * less popular but also turn based is [http://www.gamerz.net/pbmserv Richard's server]. One can play completely by e-mail, but it also has a [http://www.gamerz.net/pbmserv/List.php?Hex graphical interface] now. Furthermore any sized board is supported. |
− | * | + | * http://www.googlegamecenter.com/ for real-time play, with time settings, and ranking. (Note: Despite the name, that page is not affiliated with Google.) |
==E-mail-based games== | ==E-mail-based games== |
Revision as of 09:16, 9 November 2007
Hex can be played online either using a web-based format or via e-mail.
Web-based games
Web-based games can be played either in real-time, where moves are made within minutes (or even seconds), or turn-based, where a player has days for one move.
The most popular sites are
- kurnik for real-time play,
- boardspace for real-time play
- http://www.ludoteka.com/ for real-time play
- and Little Golem for turn-based play.
- less popular but also turn based is Richard's server. One can play completely by e-mail, but it also has a graphical interface now. Furthermore any sized board is supported.
- http://www.googlegamecenter.com/ for real-time play, with time settings, and ranking. (Note: Despite the name, that page is not affiliated with Google.)
E-mail-based games
Hex may also be played over e-mail, in a turn-based fashion. The board can be represented in ASCII using either the full or compact formats below. The full layout is rotated 90 degrees from the compact one. (A fixed-width font is required for either board to display correctly in an e-mail client.)
Full layout: O _ X O _/ \_ X O _/ \_/ \_ X O _/ \_/ \_/ \_ X O _/ \_/ \_/ \_/ \_ X O _/ \_/ \_/ \_/ \_/ \_ X O _/ \_/ \_/ \_/ \_/ \_/ \_ X O _/ \_/ \_/ \_/ \_/ \_/ \_/ \_ X _/ \_/ \_/O\_/ \_/ \_/ \_/ \_/ \_ / \_/ \_/ \_/ \_/X\_/ \_/ \_/ \_/ \ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ X\_/ \_/ \_/O\_/O\_/X\_/ \_/ \_/O X\_/ \_/ \_/ \_/ \_/ \_/ \_/O X\_/ \_/ \_/X\_/ \_/ \_/O X\_/ \_/ \_/ \_/ \_/O X\_/ \_/ \_/ \_/O X\_/ \_/ \_/O X\_/ \_/O X\_/O Compact layout: /.\ /. .\ /. . .\ X /. . . .\ O /. . . . .\ /. . . O . .\ /. . O . . . .\ /. . . . . . . .\ . . X O X . . . . \. . . . . . . ./ \. . X . . . ./ \. . . . . ./ \. . . . ./ O \. . . ./ X \. . ./ \. ./ \./